A motivated and passionate artist, open and driven to learn new skills and techniques to provide quality work. Has a clear understanding of animation and game studio process, and adaptable to changes in environment and work. Supportive in team environments, and demonstrating leadership through problems.
Creating illustrations to meet clients' needs as well as generating my own content for sale.
Clients include Hit Point Press (for their Heckna 5e book) and many private clients for projects.
Animated on early episodes of "Big Blue", working on different segments with different characters.
Working with an international company through Seneca College's Summer Institute program, working remotely on concept art and taking designs into finalized 3d models for a TBA VR game.
Interned as an animator through Seneca College's Summer Institute program. Worked on two short films - "Bygone Bugs" directed by Barnabus Wornoff and "WaWaTay" directed by Neil Affleck. Work included 2d character animation, special effects, and managing project assets.
Supported students in creative programs who required help in study skills and assessing their assignments.
Tutored in Adobe Suite programs, Autodesk 3ds Max, and tradition drawing and painting skills for layout, character design and animation.
Design promotional materials for Student Federation events and campus club meetings.
Using creative problem solving for advertising, promoting and supporting events on campus.
Providing support on projects and events outside of graphic design work.
Providing creative solutions to clients on their advertisements.
Keeping time management for the graphic design team.
Assisting in hiring and training of new graphic designers.
Designing levels based on the art guide.
Researching and creating assets for an environment.
Ability to work remotely with a team while achieving milestones.